Source code for improver.blending.blend_across_adjacent_points

# -*- coding: utf-8 -*-
# -----------------------------------------------------------------------------
# (C) British Crown copyright. The Met Office.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
#   list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice,
#   this list of conditions and the following disclaimer in the documentation
#   and/or other materials provided with the distribution.
#
# * Neither the name of the copyright holder nor the names of its
#   contributors may be used to endorse or promote products derived from
#   this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
"""Module containing Blending classes that blend over adjacent points, as
opposed to collapsing the whole dimension."""

from typing import Union

import iris
from cf_units import Unit
from iris.cube import Cube

from improver import PostProcessingPlugin
from improver.blending.weighted_blend import WeightedBlendAcrossWholeDimension
from improver.blending.weights import ChooseDefaultWeightsTriangular


[docs]class TriangularWeightedBlendAcrossAdjacentPoints(PostProcessingPlugin): """ Applies a weighted blend to the data using a triangular weighting function at each point in the specified dimension. The maximum weighting is applied to the specified point, and weighting decreases linearly for neighbouring points to zero at the specified triangle width. Returns a cube with the same coordinates as the input cube, with each point in the dimension having been blended with the adjacent points according to a triangular weighting function of a specified width. """
[docs] def __init__( self, coord: str, central_point: Union[int, float], parameter_units: str, width: float, ) -> None: """Set up for a Weighted Blending plugin Args: coord: The name of a coordinate dimension in the cube to be blended over. central_point: Central point at which the output from the triangular weighted blending will be calculated. This should be in the units of the units argument that is passed in. This value should be a point on the coordinate for blending over. parameter_units: The units of the width of the triangular weighting function and the units of the central_point. This does not need to be the same as the units of the coordinate being blending over, but it should be possible to convert between them. width: The width from the triangle’s centre point, in units of the units argument, which will determine the triangular weighting function used to blend that specified point with its adjacent points. Beyond this width the weighting drops to zero. """ self.coord = coord self.central_point = central_point self.parameter_units = parameter_units self.width = width # Set up a plugin to calculate the triangular weights. self.WeightsPlugin = ChooseDefaultWeightsTriangular( width, units=parameter_units ) # Set up the blending function, based on whether weighted blending or # maximum probabilities are needed. self.BlendingPlugin = WeightedBlendAcrossWholeDimension( coord, timeblending=True )
def __repr__(self) -> str: """Represent the configured plugin instance as a string.""" msg = ( "<TriangularWeightedBlendAcrossAdjacentPoints:" " coord = {0:s}, central_point = {1:.2f}, " "parameter_units = {2:s}, width = {3:.2f}" ) return msg.format( self.coord, self.central_point, self.parameter_units, self.width )
[docs] def _find_central_point(self, cube: Cube) -> Cube: """ Find the cube that contains the central point, otherwise, raise an exception. Args: cube: Cube containing input for blending. Returns: Cube containing central point. Raises: ValueError: Central point is not available within the input cube. """ # Convert central point into the units of the cube, so that a # central point can be extracted. central_point = Unit(self.parameter_units).convert( self.central_point, cube.coord(self.coord).units ) constr = iris.Constraint( coord_values={self.coord: lambda cell: cell.point == central_point} ) central_point_cube = cube.extract(constr) if central_point_cube is None: msg = ( "The central point {} in units of {} not available " "within input cube coordinate points: {}.".format( self.central_point, self.parameter_units, cube.coord(self.coord).points, ) ) raise ValueError(msg) return central_point_cube
[docs] def process(self, cube: Cube) -> Cube: """ Apply the weighted blend for each point in the given dimension. Args: cube: Cube containing input for blending. Returns: A processed cube, with the same coordinates as the input central_cube. The points in one dimension corresponding to the specified coordinate will be blended with the adjacent points based on a triangular weighting function of the specified width. """ # Extract the central point from the input cube. central_point_cube = self._find_central_point(cube) # Calculate weights and produce blended output. weights = self.WeightsPlugin(cube, self.coord, self.central_point) blended_cube = self.BlendingPlugin(cube, weights) # Copy the metadata of the central cube blended_cube = central_point_cube.copy(blended_cube.data) return blended_cube